Advanced Guide



Harassment

Nice 2 Rax FE...

If you want to play with the big dogs in StarCraft 2 you can't be passive. You've got to be constantly testing your opponent and applying as much pressure as is safely possible. You don't want your opponent ever getting comfortable and able to mass their army without a challenge or disturbance. Get in there as soon as possible and mix it up. Hit them from different angles and positions to force them to widen their area of focus and spread their forces out. Harass often and with variety.

Some of your best scouting in the match will happen with your harassment forces. This strategy is far superior to the lone worker scout. You can penetrate your opponents base deeper when your units can fight their way in. So pay attention when you do harass as to what you opponent is building, how much gas their mining, what units they've comprised so far, and what path down their tech tree they're taking.

Pressure them or they'll pressure you is what it really comes down to; and do you know who will make the more mistakes? -- The one being pressured. That's a large part of what harassing is all about. Sure, you want to do as much damage as possible but really you mostly want to interrupt their build, their army composition, and their train of thought.

Minus 8 supply for you!

An important thing to keep in mind is that you don't have to do that much damage to cause ample pain. Simply taking down a single supply structure can be classified as a completely successful harassment mission. So don't worry about standing a fighting to try and kill units or large production structures. Hit soft targets like supply, vespene geyser structures, workers, or add-on structures. Sure, if you can take down a major production structure (particularly one vital to their tech tree) or even a base then by all means do so, but don't think you have to go that big to have an impact.

Whether it's Medivac drops, Nydus Worms, Warp Prisms, air units, or cliff jumpers there are plenty of ways in StarCraft 2 to sneak a relatively small number of units into different sections of your opponent's base or at their expansions. So harass often and ratchet up the pressure.


Get inside your opponent's head for the win. Next>>>




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